v0.9.1 Interaction improvements, visible targets and balance tweaks.
Intertwined Universes CCG » Devlog
Features:
- Visible targets on stack: New system that shows you the targets of the spells before resolution, so you can decide if you want to respond to that spell or not.
- Stack resolution timing improvements: Now it should be easier to keep track of the stack and phases.
- On Enter new logic: Now users are required to select an On Enter target for characters.
- Visible Keywords: Keywords hidden in text like “Gain Haste” are now explained like other statuses.
- Improved chat: Increased the font size of the chat as well as added support for dynamic size of message.
- Collection update: Changed the order of Traversers and Characters tab in collection, as well as updated sort.
- Getting started link: Now inside the main menu, users will find the “Getting Started” link that will forward users to the website.
- Main menu socials: Links to discord and website are available at the top right part of the main menu.
Balance (9):
- Anice (Traverser, Water)
- Abilities:
- Whenever you draw a second card this turn, target player discards [2 top cards → top card] from the deck.
- Abilities:
- Earth Spirit (Character, Nature)
- Stats: 3/3 → 2/3
- Abilities:
- On Enter: Target allied character gets +3/+3 [ → , if it was other, this gets +1/+1].
- Atraxis, Ignias Loyal Scion (Character, Fire)
- Stats: 5/3 → 4/4
- Elyndra, Wing of Final Verdict (Character, Light)
- Stats: 5/6 → 5/5
- Behaneth, Forest King (Character, Nature)
- Stats: 6/10 → 6/12
- Expose Weakness (Spell, Dark)
- Level: 2 → 3
- Fireball (Spell, Fire)
- Level: 4 → 5
- Aquarius Denial (Spell, Water)
- Level: 2 → 3
- Effective Study (Spell, Water)
- Level: 4 → 5
Bugfixes:
- Fling properly deals damage for buffed characters.
- On hover UI for actions now displays over the history line.
- Now interacting with deck and the discard pile works properly.
- Interface of selecting abilities now works properly in attackDeclared phase
- Changed avatars and cardbacks are now saved properly.
- Fixed the description: Cannot be targeted. → Cannot be attacked or blocked until it deals damage.
- Added missing scrollbar for the deck selection to make sure that user will know number of decks available.
Files
Intertwined Universes Mac.zip 95 MB
Version 0.9.1 9 hours ago
Intertwined Universes Windows 103 MB
Version 0.9.1 9 hours ago
Intertwined Universes Linux 101 MB
Version 0.9.1 9 hours ago
Intertwined Universes Android 143 MB
Version 0.9.1 8 hours ago
Get Intertwined Universes CCG
Intertwined Universes CCG
An anime-inspired collectible card game with fast paced gameplay and interactions.
| Status | In development |
| Authors | Roshiroku, cjacob0860 |
| Genre | Card Game, Strategy |
| Tags | Multiplayer, Prototype, Short, Singleplayer, Top-Down, Trading, Turn-based, Unity |
| Languages | English |
More posts
- v0.8.11 Updated combat flow, starter decks rearranged, major bugfixes14 days ago
- v0.8.1 Currently online players count, global chat, new card arts17 days ago
- v0.7.9 Redesign of card frame, new game website, feedback mini game24 days ago
- v0.5.1 Legendary characters, new balance.Mar 18, 2025
- v0.4.43 New balance adjustments! No more gamebreaking bugs?Mar 16, 2025
- v0.4.34 Balance update and more QoL updates!Mar 15, 2025
- v0.4.25 - New spreadsheet balance and a lot of QoL and bugfixes.Mar 14, 2025
- v0.4.11 - New borders, last starter deck and many more!Mar 09, 2025
- v0.4.1 - New resource handling and many more!Mar 07, 2025

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