v0.4.25 - New spreadsheet balance and a lot of QoL and bugfixes.






New features:
- Summon sickness VFX and icon.
- Characters glow when they can block enemy attacker.
- You can select multiple elements in collection to view more than one.
- End of turn will be glowing if there is no more actions you can do.
- If there is no more cards in deck, show empty deck graphic.
Balance:
- Rebalanced most of the characters in the game for new core system.
Bugfixes:
- Select choice cancel is now behaving as expected.
- Now playing bounced rested character reset its data properly.
- Now multiple triggers will be queued properly.
- Clicking X on quick cards selection will not break the game.
Other:
- "No Block" text instead End Turn on Select Blocker phase.
- Card arts does have new logic for showcasing the artist.
- Updated main menu a bit.
- Targeting awake creature as a target will show proper warning text.
Files
Get Intertwined Universes - Prototype
Intertwined Universes - Prototype
An anime collectible card game with fast paced gameplay and interactions.
Status | Prototype |
Authors | Roshiroku, cjacob0860 |
Genre | Card Game, Strategy |
Tags | Multiplayer, Prototype, Short, Singleplayer, Top-Down, Trading, Turn-based, Unity |
Languages | English |
More posts
- v0.4.43 New balance adjustments! No more gamebreaking bugs?8 hours ago
- v0.4.34 Balance update and more QoL updates!1 day ago
- v0.4.11 - New borders, last starter deck and many more!7 days ago
- v0.4.1 - New resource handling and many more!9 days ago
- v0.3.25 - New starter deck, new cards, new visuals!16 days ago
- v0.3.11 - Interface and UX additions27 days ago
- v0.3.3 - Creating own decks is now possible!30 days ago
- Playing with mana alone, no more realms cards on board33 days ago
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